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Florian Hirschmann

Florian Hirschmann

PO 3rd Party Apps, BMW

3rd Party Apps

Building and Shipping Android Automotive Apps: From Code to Car in 90 Minutes

Curious how Android apps actually make it into the car? In this hands-on workshop, you'll go beyond the emulator and take your code to the streets – literally. We’ll guide you through the full journey of building, validating, and distributing apps for Android Automotive OS (AAOS), using the Appning Store, a third-party app distribution platform trusted by multiple OEMs. You'll develop an in-car ready app, test it on the Android Automotive emulator and tablet, and – for the first time at Droidcon – you’ll have the chance to install and test your app directly on a live BMW vehicle (or head unit) at the venue. This 90-minutes session is designed for intermediate to advanced Android developers who want a fast but thorough intro to automotive-grade app development and distribution workflows. What you’ll learn: • Key differences between Android Auto, Automotive OS, and mobile Android • Differences between Automotive AOSP and Google Automotive Services (GAS) based environments • How to build apps using the Car App Library and automotive UX best practices • Integrating with in car Camera, Vehicle Properties and COVESA Push Notifications • Validating and packaging your app for production • Distributing to real vehicles using the Appning Store • Testing your app on emulator, tablet and a real BMW vehicle (or head unit) What to expect: • Guided hands-on coding exercises with a starter template • Emulator and tablet-based testing using Android Studio • End-to-end publishing flow via the Appning Store • Real-world testing opportunity on a BMW vehicle (or head unit) available at the event Note: For logistics reasons, the BMW vehicle (or head unit) might not be in the same area where the workshop will be held. If that’s the case, the apps built can still be checked on the device, but only at the end or after the workshop.
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